Educational technology refers to the utilization of apparatuses, advancements, forms, methodology, assets, and procedures to improve learning encounters in an assortment of settings, for example, formal learning, casual learning, non-formal learning, deep rooted picking up, learning on request, work environment learning. Instructive innovation is the consolidated utilization of PC equipment, programming, and instructive hypothesis and practice to encourage learning. Instructive innovation makes, utilizes, and oversees mechanical procedures and instructive assets to help improve client scholastic performance. Educational innovation incorporates various sorts of media that convey text, sound, pictures, liveliness, and spilling video, and incorporates innovation applications and procedures, for example, sound or video tape, satellite TV, CD-ROM, and PC based learning, as ewll as nearby intranet/extranet and online learning.